* Relational Art

Dec 2008

The Playpower Foundation, supported by the Social Movement Laboratory, is using $12 computers as a platform for high-quality 8-bit learning games. These radically affordable computers are being designed to generate large scale change in global education by providing social computing opportunities in the households of the global “Emerging Middle Class.”

Aug 2008

Comparative Graffiti Study, San Jose is an urban architectural intervention that enabled a controlled study of the production of graffiti across four neighborhoods in central San Jose.

Jun 2008

Anti-Normalizer is a location-based mobile phone game written in J2Me that acts as a mechanism for expanding the range of ‘appropriate’ social activities.

May 2008

Inspired by the nature-embedded shrines of traditional Hinduism, TV Shrine sought to generate a calm and anti-sociable space through the architectural intervention of a Television in the UC San Diego eucalyptus forest. Concept by Derek Lomas; video and installation designed by Kim Beswick.

Jun 2007

How does the design of an architectural space affect social dynamics? Can art stimulate social engagement and social movement? In this project-oriented Action Research course, 20 students worked collaboratively to plan, produce and document architectural interventions designed to induce observable social change. This production-seminar was grounded in a literature drawing from art, architecture, cognitive science, sociology, and urban planning. This CAT 124 course was the recipient of a $5000 Open Classroom Challenge Grant from the UCIRA.