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Aug 2008
Comparative Graffiti Study, San Jose is an urban architectural intervention that enabled a controlled study of the production of graffiti across four neighborhoods in central San Jose. |
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Aug 2008
Comparative Graffiti Study, San Jose is an urban architectural intervention that enabled a controlled study of the production of graffiti across four neighborhoods in central San Jose. |
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Jul 2008
A year long ethnographic study of the world’s largest online social network. Parts of our research and theories of “Attentional Capital” was published as a chapter in the book “Collective Intelligence.” |
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Jun 2008
Anti-Normalizer is a location-based mobile phone game written in J2Me that acts as a mechanism for expanding the range of ‘appropriate’ social activities. |
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May 2008
Inspired by the nature-embedded shrines of traditional Hinduism, TV Shrine sought to generate a calm and anti-sociable space through the architectural intervention of a Television in the UC San Diego eucalyptus forest. Concept by Derek Lomas; video and installation designed by Kim Beswick. |
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Apr 2008
Neuroethology explores the role of empathy in information visualization by combining EEG recordings of a Myspace user with their on-screen Myspace activity and their off-screen facial expressions. Played side-by-side, Neuroethology takes a critical view of neuro-imaging, by juxtaposing the nearly meaningless EEG data with rich data about a person’s internal cognitive state, which is accessible only through observation and human empathy. |
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Jan 2008
Design for Development: Developing Technologies for Developing Economies was an experimental UCSD course taught remotely from India, via Skype. 20 students from multiple disciplines explored the effects of technology on large-scale social change by generating numerous case studies and several prototypes. Students interacted remotely with guest lecturers from around the world; these included researchers for the World Bank and designers from Microsoft Research, India. |